Construction
Construction, or known in-game as the Factory allows one to expand their arsenal. By using a Development Material (Devmat for short) and a certain amount of resources, you can build new Kanmusu to expand your fleet as well as build better weapons. Unlike the flash version of the game, the RNG in KC Kai's Construction mode can give you the ships you want the first run, but then troll you on the subsequent runs. As with any RNG, your mileage may vary.
It is important to note that instead of ships being constructed using real life time like the Flash version, Kai uses turns. For example, if you're building a destroyer it will take usually 2 turns, while a Battleship can take more than 10. Using a flamethrower or "Fast Construction Item" makes waiting a thing of the past, and your new kanmusu will be smokin' hot out of the factory. Also, access to the factory is not possible on some Hexagons, so plan accordingly.
Construction Time
| Build Time
(Turns) |
Ship Type | Possible Outcomes | LSC |
| 2 | Destroyer | Mutsuki class, Fubuki class, Ayanami class, Akatsuki class, Hatsuharu class, Shiratsuyu class, Asashio class, Kagerou class (including Yukikaze and Akigumo), Type 1934 Class, Shimakaze | No |
| Submarine | I-168, I-58, I-8, I-19 | ||
| Transport Submarine | Maruyu | Yes | |
| 4 | Light Cruiser | Tenryuu class, Kuma class, Nagara class, Sendai class | No |
| Light Cruiser | Agano class | Yes | |
| Heavy Cruiser | Furutaka class, Aoba class | No | |
| 5 | Training Cruiser | Katori | No |
| Light Cruiser | Kinu, Abukuma | No | |
| 6 | Light Cruiser | Yuubari | No |
| Heavy Cruiser | Myoukou class, Takao class, Mogami class, Tone class | No | |
| Heavy Cruiser | Mikuma | Yes | |
| 8 | Light Aircraft Carrier | Houshou | No |
| 10 | Seaplane Tender | Chitose, Chiyoda | No |
| Amphibious Assault Ship | Akitsu Maru | Yes | |
| 11 | Light Aircraft Carrier | Shouhou, Zuihou, Ryuujou | No |
| 12 | Light Aircraft Carrier | Hiyou, Junyou | No |
| 14 | Aircraft Carrying Submarine | I-401 | Yes |
| 16 | Fast Battleship | Kongou class | No |
| 17 | Regular Aircraft Carrier | Souryuu, Hiryuu | No |
| 18 | Battleship | Fusou, Yamashiro, Ise, Hyuuga | No |
| Regular Aircraft Carrier | Kaga, Akagi | No | |
| 20 | Battleship | Nagato, Mutsu | No |
| Battleship | Bismarck | Yes | |
| 24 | Regular Aircraft Carrier | Shoukaku, Zuikaku | No |
| 27 | Armored Aircraft Carrier | Taihou | Yes |
| 32 | Battleship | Yamato, Musashi | Yes |
Construction Recipes
The following recipes were taken from the other english Kantai Collection wikia - they won't mind. Some ships are only available to be built by Large Ship Construction (LSC).
DISCLAIMER: THESE RECIPES ARE NOT GUARANTEED TO GIVE YOU THE SHIP YOU WANT IN THE NUMBER OF CRAFTING ATTEMPTS THAT YOU CAN AFFORD.
PERCENTAGES LISTED ON SOME RECIPES ARE SOURCED FROM http://wikiwiki.jp/kancolle AND ARE NOT REPRESENTATIVE OF ACTUAL IN-GAME CHANCES.
Destroyer
| Fuel | Ammo | Steel | Bauxite | Notes |
|---|---|---|---|---|
| 30 | 30 | 30 | 30 | Mainly destroyers and light cruisers, with a small chance of heavy cruisers. No rare destroyers. Small chance of Yayoi, Yuubari and Akigumo. |
| 250 | 30 | 200 | 30 | Includes chance of rare destroyers (Shimakaze, Yukikaze, Z3) and submarines (I-168, I-58, I-8). 1.22% Shimakaze, 1.71% Yukikaze, 2.6% for submarines.
Z3 when using Z1, I-8, or Prinz Eugen as secretary ship. Z1 when using Z3 as secretary ship. |
| 250 | 130* | 200 | 30 | 1.47% Shimakaze, 1.24% Yukikaze. 2.87% for submarines. |
- Recipe percentages don't count Z3 yet.
- Obtaining a Z1 is required before I-8, Z3, Prinz Eugen can construct Z3.
Light Cruiser
| Fuel | Ammo | Steel | Bauxite | Notes |
|---|---|---|---|---|
| 30 | 30 | 30 | 30 | Mainly destroyers and light cruisers, with a small chance of heavy cruisers. No rare destroyers. A small chance of Yuubari (1%). |
| 250 | 30/130 | 200 | 30 | Light cruisers, heavy cruisers, rare destroyers and submarines. A small chance of Katori (0.98% with 30 ammo, 0.95% with 130.). |
Heavy Cruiser
| Fuel | Ammo | Steel | Bauxite | Notes |
|---|---|---|---|---|
| 250 | 30/130 | 200 | 30 | Light cruisers, heavy cruisers, rare destroyers and submarines. |
| 270 | 30 | 330 | 130 | Slightly higher chance for heavy cruisers. Slim chance for submarines. |
Battleship
| Fuel | Ammo | Steel | Bauxite | Notes |
|---|---|---|---|---|
| 400 | 100 | 600 | 30 | Battleship (32.01%), Heavy Cruiser (57.93%), Light Cruiser (7.38%).
2.98% Suzuya, 1.74% Kumano, 2.53% Mutsu, 1.49% Nagato. |
| 500 | 30 | 600 | 30 | Battleship (32.01%), Heavy Cruiser (58.63%), Light Cruiser (6.87%).
Slim chance to result in Suzuya or Nagato-Class. |
Aircraft Carrier
| Fuel | Ammo | Steel | Bauxite | Notes |
|---|---|---|---|---|
| 300 | 30 | 400 | 300 | Most common recipe.
7.9% chance for carrier. 32.3% light carrier. 18.21% seaplane tender, 4.69% otherAA*. |
| 300 | 30 | 400 | 330 | Second most common recipe.
8.8% carrier, 31.2% light carrier, 17.8% seaplane tender, 5.36% otherAA*. |
| 350 | 30 | 400 | 350 | 8.24% carrier, 33.6% light carrier, 15.9% seaplane tender, 4.34% otherAA*. |
| 350 | 30 | 600 | 350 | 10.6% carrier, 32.8% light carrier, 17.8% seaplane tender, 5.62% otherAA*. |
| 300 | 30 | 600 | 400 | 12.5% carrier, 30.9% light carrier, 17.9% seaplane tender, 6.47% otherAA*. |
| 300 | 300 | 600 | 600 | 11.8% carrier, 36.2% light carrier, 18.4% seaplane tender, 5.87% otherAA*. Also yield Akigumo(1.35%). |
| 400 | 200 | 500 | 700 | 13.1% carrier, 36.7% light carrier, 17.1% seaplane tender, 1.01% otherAA*. |
- otherAA: other ships that can be use to modernize AA stat at level 1 (e.g. Yuubari, Tone, Chikuma)
Submarine
| Fuel | Ammo | Steel | Bauxite | Notes |
|---|---|---|---|---|
| 250 | 30 | 200 | 30 | SS (2.54%), recipe shared with rare destroyers and light cruisers. |
| 250 | 130 | 200 | 30 | 3.03% |
Other
| Fuel | Ammo | Steel | Bauxite | Notes |
|---|---|---|---|---|
| - | - | - | - | - |
Large Ship Construction
TODO.
Savescumming
One way of getting the ships you want especially since you are up to the mercy of the RNG routines in the game is to save your progress before you start building, then put in the resources for the ship that you want. Wait the amount of turns or use the fast construction item to speed up the process. If the outcome is what you wanted, save, rinse and repeat. If you get a dud result, restart the game by closing it and reopen, load the save file and retry.
The best way to get what you want is ensuring you have the RGame kernel plugin loaded and reset the game using the plugin's in-game reset key combo. This allows less time wastage due to the fact it reboots the game at application level, so the game will reinitialize and also reseed the RNG routines. To obtain this plugin, see the Taihen Plugins page.